Recent PostsAbout Atlantis
- Time Waits For No One
Posted by Linxi Jude on May 12th
Posted by Emilaina Acacia on April 30th
- INCOMING MESSAGE: Oh Damn
Posted by Linxi Jude on April 23rd
- Two Questions in the Ready Room
Posted by Linxi Jude on March 1st
- The Second Rule of Refuge
Posted by Kathryn Harper on February 29th
- Left Behind
Posted by Kathryn Harper on December 17th
- Warrior Woman
Posted by Emilaina Acacia on December 4th
Posted by Kuari on November 8th
- The Captain’s Table – Velina Tailor
Posted by Kathryn Harper on October 25th
- ¿Por Qué No Los Dos?
Posted by Diego Ricardo Navarro on September 30th
The USS Atlantis is a Sovereign Class starship simulation that launched on June 14, 1997. The Atlantis's original mission statement embodied the quintessential mission of Starfleet, to explore the unknown and make first contact with new civilizations. Unfortunately, the inexorably twisting path of sentient life, altered by such calamities as the Dominion War, has led the Atlantis away from that goal. Yet, even after over two decades, the Atlantis still sails among the stars, true to the motto on her dedication plaque: "Come let us sail the boundless sea..."
Players are asked to have a large degree of autonomy and be able to figure out their role, or lack thereof, in the action and create a constructive way to participate in the main plot or subplots of their own creation. Players must also enjoy a mature simming environment, since Atlantis is a serious game intent on role-playing and good characterization, but comic relief does regularly surface.