Recent PostsAbout Atlantis
- Command After Hours: Down, But Not Out
Posted by Kathryn Harper on March 20th
- Scrub Up: Riley Grey Part 2
Posted by Emilaina Acacia on March 13th
- Scrub Up: Riley Grey
Posted by Emilaina Acacia on March 4th
- Friendly Advice
Posted by T'Lira on March 1st
- A Formerly Good Day Turns Bad. Very VERY Bad.
Posted by Ryleigh Grey on March 1st
Posted by Kuari on February 28th
- Bear With Me
Posted by Linxi Jude on February 20th
Posted by Emilaina Acacia on February 7th
Posted by Ilaihr on January 30th
- Command After Hours: After-Party
Posted by Kuari on January 23rd
The USS Atlantis is a Sovereign Class starship simulation that launched on June 14, 1997. The Atlantis's original mission statement embodied the quintessential mission of Starfleet, to explore the unknown and make first contact with new civilizations. Unfortunately, the inexorably twisting path of sentient life, altered by such calamities as the Dominion War, has led the Atlantis away from that goal. Yet, even after over two decades, the Atlantis still sails among the stars, true to the motto on her dedication plaque: "Come let us sail the boundless sea..."
Players are asked to have a large degree of autonomy and be able to figure out their role, or lack thereof, in the action and create a constructive way to participate in the main plot or subplots of their own creation. Players must also enjoy a mature simming environment, since Atlantis is a serious sim intent on role-playing and good characterization, but comic relief does regularly surface.