Cmdr Shelev joined the chat (6:56:03 PM)

LCdr TKirr joined the chat (6:56:03 PM)

6:56:12 PM vadmblackthorne: Evening folks

6:56:25 PM lcdrtkirr: Good evening.

6:56:26 PM cmdrshelev: and then there were 3

MajDougMcKnight joined the chat (7:01:15 PM)

7:01:46 PM vadmblackthorne: Heya Doug

7:01:56 PM lcdrtkirr: Oooh hi

7:02:29 PM majdougmcknight: Hey,  Sorry about the absence of late.  They switched my shift nights around.  My sleeping hours have been all over the place, yet again.

7:02:46 PM vadmblackthorne: Okay, well, with the core here, I'd like to talk about something.

7:03:14 PM majdougmcknight: Ominous.  Shoot.

7:03:24 PM vadmblackthorne: Well, we've been having major major attendance problems.

7:03:56 PM vadmblackthorne: So, to try to do something about that on the assumption that people are having trouble with the night/time, I'd like to suggest moving nights.

7:04:15 PM lcdrtkirr: If that is actually the case, that is...

7:04:36 PM majdougmcknight: What night would you suggest?

7:05:09 PM vadmblackthorne: I'd throw Mondays, Thursdays, and Sundays out on the table.

7:05:18 PM majdougmcknight: Mondays are no good for me, I'm afraid.

7:05:52 PM majdougmcknight: At present, there's no reason I couldn't do either of the other two.

7:06:37 PM lcdrtkirr: Either work for me.

7:07:03 PM majdougmcknight: However, I'm hopeful that normally, Tuesdays should work as well, if problems arise with the move.

7:07:20 PM majdougmcknight: But as you say, I'm not the only one who's missed a few.

7:07:54 PM lcdrtkirr: Well, none of the rest of us that are here now have had problems with Tuesdays, I don't think.

7:08:56 PM vadmblackthorne: We need to do something, though. :/

Kiley Airell joined the chat (7:09:35 PM)

7:09:39 PM lcdrtkirr: Hi, Kiley

7:09:42 PM majdougmcknight: Heya, Kiley.

7:09:46 PM kileyairell: Hey, sorry I'm late

7:10:27 PM vadmblackthorne: Hiya Kiley.

7:10:39 PM vadmblackthorne: We were just discussing the possibility of moving the sim to another night to boost attendance.

7:11:43 PM vadmblackthorne: Mondays, Thursdays, and Sundays were being discussed.

7:11:53 PM kileyairell: I can't make Sundays

7:13:07 PM majdougmcknight: Guess that leaves Thursday...would this be at the same time?

7:13:15 PM vadmblackthorne: Depends on what people want.

7:13:53 PM lcdrtkirr: I think the most important question would be, is Thursday better than Tuesday?

7:14:51 PM vadmblackthorne: What do you all think?

7:14:56 PM cmdrshelev: I dun care

7:15:24 PM kileyairell: I wake up early to make it to the sim on Tuesdays, I'd be doing the same on Thursdays

7:16:18 PM vadmblackthorne: So the only people this would potentially benefit would be our recent straggler additions.

7:16:26 PM vadmblackthorne: Who aren't my primary concern. You four are.

7:17:15 PM lcdrtkirr: It sounds to me that a move isn't needed, then.

7:17:21 PM kileyairell: I'm prolly more inclined with Tuesdays, only because the sim has been on Tuesdays and I have to remember to set my alarm early for the sim.

7:17:35 PM majdougmcknight: Every now and then, depending on when I get to sleep after that damn all night delivery shift, I have been known to sleep in until such a time as it might interfere with this.  But that's fairly rare. 

7:18:12 PM majdougmcknight: So...since the general attitude seems to lean a little toward Tuesdays, I'm fine with it.

7:19:21 PM vadmblackthorne: Okay, so a move isn't needed.

7:19:29 PM vadmblackthorne: So now the harder question, and I expect honesty.

7:19:43 PM vadmblackthorne: Is the sim worth continuing in this state? Do you still look forward to it?

7:20:23 PM lcdrtkirr: I enjoy simming with you guys, when we do.

7:20:55 PM kileyairell: It would be nice ifwe got into a new plot, this one has been going on for a long time and is starting to get a little boring to me.

7:21:15 PM lcdrtkirr: That I would agree with.

7:21:16 PM vadmblackthorne: ::nods:: Yes, it's been dragging, but that's tied to our attendance somewhat.

7:21:43 PM cmdrshelev: To be honest, I like you guys, but I've not been having a great deal of fun lately. This is mostly my fault, with dragging in complications.

7:22:04 PM kileyairell: Even when we sim, we don't seem to get very far.

7:22:49 PM vadmblackthorne: Indeed we don't.

7:23:39 PM vadmblackthorne: So I'll try to fix that and move things along a bit more.

7:23:48 PM kileyairell: That might help

7:23:50 PM vadmblackthorne: Any other things you would like to see?

7:24:37 PM majdougmcknight: I just think that for this sim to really stabilize, we need a bigger core group.  As you say, it's hard to move a plot forward without all departments filled.

7:24:43 PM lcdrtkirr: I think it would be fun if our plots centered somewhat on character exploration

7:24:50 PM vadmblackthorne: True, but our latest efforts to expand kinda failed, Doug.

7:25:39 PM majdougmcknight: It was looking good when Brad came back, but...yeah.  I'm just saying, we need to find some dependable source of new players.

7:25:56 PM vadmblackthorne: That's an exceedingly difficult thing lately.

7:26:00 PM vadmblackthorne: I'd like that too, T'Kirr.

7:26:03 PM majdougmcknight: And I'm sorry to bring something like that up when I can't think of a solution, but there you go.

7:26:18 PM vadmblackthorne: Smaller sims tend to be more character-driven, and we are definitely a small sim.

7:26:50 PM vadmblackthorne: any suggestions on how to go about that?

7:27:12 PM kileyairell: I think it might help if we were to create main secondary characters in another department

7:27:18 PM cmdrshelev: I bring up shit with no solutions all the time :v:

7:27:28 PM vadmblackthorne: Now that's an interesting idea, Kiley.

7:27:44 PM majdougmcknight: Well, a lot of character interaction happens in logs...I remember that, though sadly, I've really gotten out of the habit in the last 2 years.

7:28:04 PM lcdrtkirr: That's why I suggested it... I think it would help promote more logs, too.

7:28:22 PM vadmblackthorne: So, suppose we all had two characters?

7:29:03 PM kileyairell: We'd be able to cover the positions better in the event that one of us is missing

7:29:06 PM majdougmcknight: That might be interesting...and it would certainly help ensure we actually had enough people to keep the ship operating.

7:29:32 PM vadmblackthorne: That's a wonderful idea.

7:29:56 PM vadmblackthorne: We'll stay with us five, and spread out alts in other departments. Any three of us should have it all covered.

7:30:48 PM kileyairell: Yup

7:30:49 PM lcdrtkirr: It would certainly promote communication, too, within departments

7:30:56 PM vadmblackthorne: Most definitely.

7:30:58 PM lcdrtkirr: Interaction

7:31:11 PM vadmblackthorne: And hopefully make more logs! We haven't had one since January.

7:31:52 PM kileyairell: Also, it might be a good idea that we have two people set up to run any plot, a main person and then secondary one (if the main person can't/doesn't make the sim) . . .

7:32:43 PM majdougmcknight: Okay...but we still need to at least keep an eye out for potential sources of recruitment.  Even if, like during the CPA days, not all of them last, it still helps support a sense of vitality.

7:33:07 PM vadmblackthorne: Yes, definitely Doug.

7:33:25 PM vadmblackthorne: I'm open to ideas on that front (and friend-stealing :v: )

7:34:07 PM majdougmcknight: I talk with Alex (Saskia Lar, if you remember her.) every now and then, but I'm not sure she's into the live sim thing, even if she had the time.

7:34:16 PM vadmblackthorne: I remember her, yes.

7:34:52 PM majdougmcknight: Shame.  Had her fair share of angst, but a pretty good writer.

7:35:07 PM majdougmcknight: Well, the character did.  Alex herself is fairly easy going.

7:35:17 PM vadmblackthorne: Naturally, she was a Trek character :v:

7:35:30 PM kileyairell: I talk to Rae quite a bit . . . but I think I'd have the same issue.  I don't think she really has the time

7:35:52 PM vadmblackthorne: Well, whatever you can do.

7:36:43 PM vadmblackthorne: Also, ideas for a new plot, if you had anything in mind (especially on the character driven front) would be welcomed. I like to use player-created plots.

7:37:38 PM majdougmcknight: Do we want to try finishing this plot up at least, before moving on to something else?

7:37:46 PM vadmblackthorne: Yes, we'll finish it.

7:38:14 PM lcdrtkirr: I don't have an idea for a specific plot, but I thought we could do like TPTB and rotate on main/secondary character for different sims

7:38:31 PM kileyairell: TPTB?

7:38:32 PM vadmblackthorne: TPTB?

7:38:33 PM lcdrtkirr: No reason not to finish, in my mind... seems we're almost done

7:38:37 PM lcdrtkirr: The Powers That Be

7:38:38 PM vadmblackthorne: e;fb

7:38:38 PM majdougmcknight: The powers that be?

7:38:43 PM majdougmcknight: D'oh.

7:38:44 PM lcdrtkirr: Or I guess in this case, the powers that were =/

7:38:51 PM kileyairell: LOL

7:38:52 PM vadmblackthorne: Please explain.

7:39:01 PM majdougmcknight: Like...on the show.

7:39:03 PM lcdrtkirr: The writers, etc

7:39:17 PM majdougmcknight: You focus on one character in an episode...then you have the B plot.

7:39:24 PM lcdrtkirr: What McKnight said.

7:39:43 PM vadmblackthorne: Hmm. It'd be on the focal character to come up with something for their plotline, right?

7:39:57 PM lcdrtkirr: I guess that would make the most sense

7:40:25 PM lcdrtkirr: I for one would like to get into the heads of our different characters.. not that they're shallow, but I think we could make them deeper.

7:40:42 PM vadmblackthorne: That's quite interesting.

7:40:59 PM vadmblackthorne: The sim would become less about our part in the overall arching Atlantis events and more about us.

7:41:06 PM majdougmcknight: I HAVE sort of been avoiding elements of McKnight's back story.  Largely because I despise the origin of it.

7:41:48 PM vadmblackthorne: So how would that be organized?

7:42:00 PM vadmblackthorne: Each person would know in advance that they're the next focal character and be tasked to come up with something?

7:42:18 PM majdougmcknight: Yeah, I'm just not sure how the dynamics of this would work out.  Okay, so something's going on with a character...and that should somehow involve everyone else?

7:42:35 PM vadmblackthorne: A valid point.

7:42:45 PM lcdrtkirr: Well... take Troi for example.  Her mother comes aboard. Everyone shudders. ^_~

7:42:52 PM vadmblackthorne: Hahaha.

7:43:13 PM majdougmcknight: If Lwaxana shows up on this ship, the bitch is having an accident.

7:43:19 PM vadmblackthorne: Tragic, that.

7:43:27 PM majdougmcknight: Truly.

7:43:45 PM lcdrtkirr: *sheds the proverbial tear*

7:43:58 PM vadmblackthorne: So anyone not involved directly with the character would be running the B-plot though, right?

7:44:08 PM lcdrtkirr: Anyway... yeah.  It's an idea I've had for a while, but I haven't really thought through it. =P

7:44:46 PM lcdrtkirr: Hm... would the main plot be character driven, or the B plot?

7:45:01 PM majdougmcknight: It could alternate.

7:45:08 PM vadmblackthorne: Come to me with these ideas!

7:45:11 PM lcdrtkirr: Yeah, what I was thinkin'.. depending on the situation.

7:45:11 PM majdougmcknight: Just like the show.

7:45:21 PM lcdrtkirr: I just figured it wouldn't work, Black. =/

7:45:48 PM vadmblackthorne: I'm thinking it's exactly what we need.

7:45:51 PM lcdrtkirr: I thought maybe people who aren't on their particular character's plot would slack in attending or something... but I for one like being a support character.

7:46:33 PM majdougmcknight: Yeah, that can be fun sometimes.  McKnight doesn't always get a chance to blow something up, but I'm pretty attached to the character.

7:46:51 PM lcdrtkirr: And Kileys' idea--alts in other departments would help in advancing the plots, I think, as you would have control of another.

7:46:59 PM lcdrtkirr: Lol

7:47:29 PM vadmblackthorne: Okay, solid stuff here.

7:47:43 PM lcdrtkirr: Maybe we could agree to have like 3-5 sims for a plot, or something.

7:48:03 PM lcdrtkirr: To be determined by how powerful the plot idea is

7:48:32 PM vadmblackthorne: Sure, make sense.

7:48:57 PM lcdrtkirr: I've just had the feeling that the characters don't have the bond you see on the show.. it's because we're lacking character development.. it's being left up to logs, which aren't happening.

7:49:16 PM lcdrtkirr: We all gotta see into the heads of everyone else =P

7:49:39 PM lcdrtkirr: Anyway.

7:49:44 PM majdougmcknight: Heh, we should have a Poker night or something.

7:49:46 PM vadmblackthorne: I agree fully.

7:49:52 PM lcdrtkirr: Haha neato =P

7:49:58 PM vadmblackthorne: Poker night, great idea.

7:50:43 PM lcdrtkirr: Guess now we just have to brainstorm

7:50:49 PM vadmblackthorne: Okay, so this week: let's figure out who our alts are and what dept they're in.

7:51:32 PM kileyairell: we should prolly decide depts tonight

7:51:40 PM kileyairell: So that we make sure that the depts are covered

7:51:48 PM vadmblackthorne: I started in medical.

7:51:49 PM lcdrtkirr: I agree.. we don't want to get too attached to our alt and realize we all picked medical as our alt =P

7:51:57 PM kileyairell: LOL

7:52:05 PM kileyairell: I'd like Ops or Sec

7:52:45 PM cmdrshelev: I call angry mexican redshirt

7:52:53 PM vadmblackthorne: Shelev, security marine goon.

7:53:40 PM lcdrtkirr: I think our first plot should be about some big green slug that squirms aboard and attacks Shelev. =)

7:53:45 PM lcdrtkirr: *ducks*

7:54:05 PM vadmblackthorne: T'Kirr, Doug, what about you?

7:54:18 PM lcdrtkirr: Mm... I was leaning toward med myself

7:54:31 PM vadmblackthorne: I'm flexible, I don't have to be med.

7:54:40 PM lcdrtkirr: I suck at engineering lingo =.\

7:54:49 PM kileyairell: Same here . . . I can't do Eng

7:54:50 PM majdougmcknight: Yeah, such is my problem as well.

7:55:06 PM majdougmcknight: Still, someone has to give it a shot...so I'll volunteer for the warp plasma monkey.

7:55:10 PM lcdrtkirr: Guess we need Mr. Photo Memory to come in heh

7:55:10 PM vadmblackthorne: If I did Eng I'd be yelling at myself on a regular basis to get that fixed now!

7:55:20 PM lcdrtkirr: LOL!!

7:55:23 PM cmdrshelev: j just wants to be doc cottle

7:55:28 PM kileyairell: LOL

7:55:39 PM kileyairell: We need Science still

7:56:02 PM lcdrtkirr: Well hopefully we'd have more chiefs in, and you could yell at the person that yells at your alt =P

7:56:03 PM vadmblackthorne: Doug for Eng then, perhaps.

7:56:35 PM vadmblackthorne: T'Kirr and Shelev leaning to med.

7:56:39 PM vadmblackthorne: Kiley for Sec or Ops.

7:56:51 PM majdougmcknight: Just go easy on me for awhile while I'm getting used to talking total bull.

7:57:05 PM lcdrtkirr: Or heck, I guess I could be a Sec on the bottom of the food chain

7:57:44 PM lcdrtkirr: Someone for McKnight to yell at

7:58:05 PM vadmblackthorne: More marines are always useful.

7:58:09 PM majdougmcknight: Aw, McKnight's an old softy.  Honest.

7:58:11 PM cmdrshelev: wait since when am I med

7:58:20 PM lcdrtkirr: You said something about 'doc cottle'

7:58:22 PM cmdrshelev: I said I wanted to be a redshirt dammit >(

7:58:27 PM cmdrshelev: I said J

7:58:29 PM vadmblackthorne: You also said you wanted to be the Doc

7:58:29 PM cmdrshelev: oops

7:58:32 PM lcdrtkirr: Oh J =D

7:58:43 PM vadmblackthorne: OH

7:58:46 PM vadmblackthorne: orly

7:58:55 PM lcdrtkirr: hehe

7:58:57 PM cmdrshelev: yes I want to boss myself around

7:59:07 PM majdougmcknight: Worked for Brad.

7:59:11 PM lcdrtkirr: I think it'd be good for me to play someone with a bit of emotion o.O

7:59:12 PM vadmblackthorne: Kiley wouldn't let me smoke in her sickbay :(

7:59:18 PM lcdrtkirr: lol McKnight

7:59:36 PM vadmblackthorne: Okay, Shelev wants Sec.

7:59:39 PM kileyairell: That's correct, I have a strict no smoking policy . . . can't smoke anywhere on my ship!

7:59:42 PM vadmblackthorne: T'Kirr?

7:59:50 PM lcdrtkirr: Med or... what else?

8:00:32 PM lcdrtkirr: Kiley is Sci?

8:00:45 PM vadmblackthorne: Kiley would probably be HOps.

8:00:45 PM majdougmcknight: How do we determine rank for these guys?

8:00:53 PM vadmblackthorne: They'll all start at Ens/2Lt, I think.

8:01:04 PM lcdrtkirr: Yeah

8:01:04 PM vadmblackthorne: Unless there's a story reason they need to be higher.

8:01:04 PM kileyairell: They should start at the bottom

8:01:22 PM lcdrtkirr: Shouldn't be promoted too much.. we need lower rank officers

8:01:26 PM majdougmcknight: Well, isn't part of the reason we're taking these characters so they can drive the department if need be?

8:01:36 PM lcdrtkirr: Hm...

8:01:48 PM kileyairell: We still need lower ranking officers . . .

8:01:50 PM majdougmcknight: A green ensign probably wouldn't be department head.

8:01:58 PM lcdrtkirr: Yeah

8:02:32 PM vadmblackthorne: Perhaps they'll start at LtJG then?

8:02:44 PM majdougmcknight: Yeah, that makes a little more sense to me.

8:02:59 PM kileyairell: would make more sense with an Ops officer to be Ltjg

8:03:12 PM vadmblackthorne: Okay, we'll go with that.

8:03:25 PM vadmblackthorne: So everyone post your first choice now.

8:03:37 PM lcdrtkirr: Med

8:03:41 PM kileyairell: Ops

8:04:33 PM majdougmcknight: Do we have anyone for Sci?

8:04:37 PM lcdrtkirr: That way, if our mains aren't a large part of a particular sim, at least we can play someone that may be a bit more busy. =)

8:04:45 PM vadmblackthorne: Shelev and McKnight, post your first choices.

8:05:02 PM vadmblackthorne: Regardless of who has picked what.

8:05:07 PM majdougmcknight: Fine...engineering.

8:06:30 PM lcdrtkirr: Shelev?

8:06:41 PM majdougmcknight: Uh...Shelev specifically called redshirt, didn't he?

8:06:49 PM vadmblackthorne: Yeah, I think he wants Sec.

8:07:01 PM vadmblackthorne: I'll take Science then.

8:07:01 PM lcdrtkirr: Yeah but he's not responding. =P

8:07:32 PM vadmblackthorne: Though I could always bring back our bartender.

8:07:42 PM lcdrtkirr: Hah, forgot about that

8:07:50 PM kileyairell: You could do both ;)

8:07:54 PM vadmblackthorne: I could.

8:08:25 PM lcdrtkirr: Yeah, while Blackthorne's warming his seat, he can chat with someone offshift lol

8:09:00 PM vadmblackthorne: Okay, so let's try to get bios out to the mailstring, and I'll fill up the roster on the website.

8:09:33 PM vadmblackthorne: At least something rudimentary, like the basic vitals of the new character.

8:09:34 PM kileyairell: How about, for continuity sack, all these characters come onto the Atlantis at the end of this plot line . . .

8:09:42 PM majdougmcknight: Heh, I briefly considered bartender, before I remembered you had one.

8:09:43 PM lcdrtkirr: We pick different sexes?

8:09:53 PM vadmblackthorne: You can pick whatever you want, T'Kirr.

8:10:06 PM lcdrtkirr: Just don't remember really having seen it done before

8:10:12 PM majdougmcknight: Every now and then, I try to introduce this English charlatan character.

8:10:22 PM kileyairell: On my other sim I have a male and a female character

8:10:34 PM vadmblackthorne: Kiley, I think if we wait, we won't make it to the end of this plot.

8:10:54 PM lcdrtkirr: We could put a rush on it heh

8:10:58 PM kileyairell: LOL, yeah

8:11:12 PM vadmblackthorne: I've never cared about HOW a character makes it aboard, really.

8:11:22 PM vadmblackthorne: It's unimportant in the long run.

8:11:31 PM lcdrtkirr: Not to belittle McKnight's efforts--it was a grand plot, but it's just lasted too long.

8:12:13 PM kileyairell: I agree TKirr, it's a good plot, but it's run too long ("if you wanna have a hit, you gotta make it quick")

8:12:26 PM majdougmcknight: Yeah, I hadn't planned for ot to go this long.  But as Jason said, lack of attendance really hurts it.

8:12:33 PM lcdrtkirr: Aye =/  Not your fault

8:12:33 PM majdougmcknight: it

8:12:42 PM lcdrtkirr: well, except when you're absent and we're not =P

8:12:46 PM vadmblackthorne: Yeah, it's hard to move a story without the major players.

8:12:48 PM kileyairell: LOL

8:12:50 PM majdougmcknight: Yes, except then.

8:13:00 PM vadmblackthorne: So, characters this week if possible.

8:13:11 PM majdougmcknight: I'll get cracking on it.

8:13:12 PM lcdrtkirr: Yes, and have plot ideas float around in your head =)

8:13:23 PM vadmblackthorne: As for moving the plot a bit, I'll try to get a long done with the declaration of martial law in it to get us past that point and into its aftermath. I'll try. :p

8:14:03 PM lcdrtkirr: Okay.

8:14:16 PM vadmblackthorne: That way next week will start with something fresh, as well as five new characters.

8:14:36 PM lcdrtkirr: Yeah, so everyone show up! ^_~

8:15:18 PM lcdrtkirr: Anyone else excited?

8:15:29 PM majdougmcknight: I'll certainly try.  If I'm not there, I'll give someone my phone number so they can call and berate me for it.

8:15:39 PM vadmblackthorne: Yes, I'm quite happy about what was done here tonight.

8:16:28 PM lcdrtkirr: I have no problem using phone... not like we don't know each other a bit

8:16:35 PM vadmblackthorne: Hm, definitely.

8:16:46 PM vadmblackthorne: Doug has my cell number anyway.

8:16:55 PM lcdrtkirr: Sometimes it'd be nice to get a call if I just... you know... lose track of time ^_~

8:17:21 PM kileyairell: Yeah . . . a wake up call can be nice sometimes

8:17:30 PM lcdrtkirr: 'Cause I don't want to miss sim when I do =/

8:17:54 PM majdougmcknight: Alright, fine.  Cell number is 617-257-5983.  I'll try and remember to charge it.

8:18:13 PM lcdrtkirr: *sells McKnight's number to sales people*

8:18:29 PM lcdrtkirr: Oops, was that out loud?

8:18:34 PM kileyairell: lol

8:18:35 PM majdougmcknight: Why I oughtta...

8:18:39 PM vadmblackthorne: 408-210-0501, that way you can put me in your caller ID and not be freaked out when I bug you.

8:18:41 PM majdougmcknight: ::Shakes fist::

8:18:43 PM lcdrtkirr: Oh no, he's got a bazooka!

8:19:01 PM lcdrtkirr: Ok ty, mine's um... um...

8:19:09 PM lcdrtkirr: Sec, new phone lol

8:19:24 PM lcdrtkirr: 971 235 5600

8:19:27 PM kileyairell: 612-220-7748

8:19:47 PM kileyairell: you know, real names might be nice too ;)  I know J's, but that's it.

8:19:53 PM lcdrtkirr: Liz

8:19:57 PM kileyairell: Jean

8:20:12 PM majdougmcknight: Okay, if you don't show, I'll call and ask if T'Kirr is...dammit, ruin my joke, will you?  You shall pay!

8:20:24 PM vadmblackthorne: Jason

8:20:39 PM majdougmcknight: Balthazar, Destroyer of Worlds.

8:20:41 PM majdougmcknight: Esquire.

8:20:51 PM lcdrtkirr: Lol missed the joke =/

8:21:03 PM majdougmcknight: Eh, it wasn't much of a joke anyway.

8:21:30 PM majdougmcknight: Anyway...Mike.

8:21:40 PM vadmblackthorne: Okay then. Email in advance if you know you'll be missing a sim and don't want to be bugged on the phone. :)

8:22:03 PM lcdrtkirr: Heh heh

8:22:29 PM vadmblackthorne: So, lot to do this week. We should break and get to it.

8:22:53 PM vadmblackthorne: And see you next week or there will be phone-call bothering!

8:23:19 PM lcdrtkirr: Okay lol

8:23:56 PM majdougmcknight: Alrighty, night folks.

MajDougMcKnight left the chat. (8:24:09 PM)

8:24:13 PM vadmblackthorne: Night!

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