AIM Chat with Kiley Airell, Cmdr Shelev.
7:30 PM
LCdr TKirr has joined this chat.
Kiley Airell: Hey J, TKirr
Ian Blackthorne: Hey folks
LCdr TKirr: Hey
Kiley Airell: how's everyone?
MajDougMcKnight has joined this chat.
MajDougMcKnight: Hidey ho, neighborinos.
LCdr TKirr: Doing well, thanks.
Kiley Airell: Hey McKnight
MajDougMcKnight: Hey hey.
7:35 PM
LCdr TKirr: Where's everyone else been?
Ian Blackthorne: I'm trying to get a
couple of new people in.
LCdr TKirr: Did the new engineer leave?
LCdr TKirr: Zinthys? Medical?
Ian Blackthorne: No word from anyone
but Drake.
Ian Blackthorne: Er, Houston
MajDougMcKnight: Drake, part 2.
LCdr TKirr: Okay
Ian Blackthorne: Dan has some
extra-curricular activity during school months on Tuesdays.
LCdr TKirr: Pfft, didn't we come first?
Kiley Airell: some more bad news . . . I may have
to start leaving the sim early
7:40 PM
Ian Blackthorne: Sigh.
LCdr TKirr: Aw
Kiley Airell: Don't worry J, I'll do what I can so
I don't have to do that
Kiley Airell: But . . . as things are going, the
nights that I would have to leave early I wouldn't get much simming (if any in)
since we seem to be starting late most nights.
Ian Blackthorne: I wonder if this
sim needs to start earlier.
Ian Blackthorne: We might be able to
get Dan back by doing that, at least.
Kiley Airell: really?
Kiley Airell: He must live on the west coast
7:45 PM
Ian Blackthorne: Well, we might as
well get a sim in.
MajDougMcKnight: Indeed.
Cmdr Shelev: ::TWEEEEEEEEEEEEEEEEEEEEEEEEEEEET:: comes out of
fucking nowhere
Kiley Airell: ::AA::
MajDougMcKnight: ::AA::
LCdr TKirr: ::AA::
Ian Blackthorne: Alright, last week
we found evidence that we're being tracked by the Machen Bren, possibly by a
small shuttle.
Ian Blackthorne: We tracked the
shuttle to a planetary system via a warp pulse, and are trying to capture or
destroy it before a larger fleet arrives.
Ian Blackthorne: Questions?
LCdr TKirr: ::slips her hand into the air::
LCdr TKirr: Do you think it likely I will have
been allowed to return to duty yet?
7:50 PM
Ian Blackthorne: Probably.
Ian Blackthorne: Any others?
Ian Blackthorne: Okay,
Ian Blackthorne: BEGIN SIM
Ian Blackthorne: BEGIN SIM
Ian Blackthorne: BEGIN SIM
Ian Blackthorne: ::on the bridge,
watching the clock::
LCdr TKirr: ::steps off the lift onto the Bridge,
approaching the Chair directly::
Kiley Airell: ::on the bridge::
Ian Blackthorne: ::Sees T'Kirr::
Commander, welcome back.
LCdr TKirr: ::folds her hands behind her back::
Permission to return to duty?
Ian Blackthorne: Granted. Station.
LCdr TKirr: ::nods and heads over to her station::
MajDougMcKnight: ::At his console, studying the sensor readings
intently:: Sir, the Dakara has confirmed the initial sensor findings for the
vicinity of that warp pulse. If there's a ship there, our sensors can't find
it.
Kiley Airell: ::looks over to TKirr for a minute
and smiles::
LCdr TKirr: EnsLogan> ::steps aside with a
smile::
Ian Blackthorne: T'Kirr, see what
you can do about that.
7:55 PM
MajDougMcKnight: ::Looks up briefly and nods to T'Kirr before
returning to his study::
LCdr TKirr: ::looks for McKnight to her console
and starts tapping::
LCdr TKirr: <<*from>>
LCdr TKirr: ::looks over the previous readings::
Ian Blackthorne: ACTION> Data
from the other ships in the fleet begins to arrive.
Cmdr Shelev: Not bad for a few hours of work with archaic
sensors..
LCdr TKirr: ::is interrupted by the incoming
information::
MajDougMcKnight: Well, it looks like all ships are finally into
a proper grid formation. We'll have a proper detection net online now, if all
goes well.
Ian Blackthorne: Something must show
up with all of this trained out there.
LCdr TKirr: ::staring intently at a readout:: If
I'm not mistaken...
LCdr TKirr: ...this could potentially be a
trail... very faint. McKnight?
8:00 PM
MajDougMcKnight: ::Calls up T'Kirr's readings:: Well, let's take
a look.
Cmdr Shelev: On screen.
LCdr TKirr: ::inputs the coordinates to the
display::
Ian Blackthorne: Magnify.
LCdr TKirr: ::bleep::
Ian Blackthorne: ::eyes the display,
watching for tell-tale distortions::
Kiley Airell: ::looks up at the display::
MajDougMcKnight: Well, it DOES seem to be in a straight line
leading away from the warp pulse, which is a good sign. But this is a thermal
reading. The speed something would have to be moving to create that much
friction...Jesus. If a ship did
MajDougMcKnight: that, assuming it has a crew, the intertial
dampeners would have to be...insane.
Ian Blackthorne: Follow it.
Cmdr Shelev: The Machen Bren are nothing if not insane.
LCdr TKirr: ::plots a course and sends it to
helm::
8:05 PM
Ian Blackthorne: Based on the decay
of the trail, how old is it?
MajDougMcKnight: ::Watches the thermal disturbance on the
screen:: It DOES seem to be slowing. If I had to guess, these readings COULD be
consistent with a craft cancelling...or at least seriously toning down its
deceleration as it comes out of
LCdr TKirr: It's difficult to say. It would depend
on the speed as it returned to normal space.
MajDougMcKnight: warp. perhaps to avoid its engines being
detected. Do you concur, Lieutenant?
LCdr TKirr: <<sorry, lol>>
LCdr TKirr: ::nods:: It would be consistent.
MajDougMcKnight: ::Whistles silently:: That's a pretty gutsy
maneuver...these folks obviously put a lot of trust in the quality of their
naval engineers.
Ian Blackthorne: Any sign of the end
of the trail?
LCdr TKirr: The trail appears to dissipate in this
area--::brings it up on the screen::--but I'm not detecting anything in the
area.
Ian Blackthorne: ::watches the
screen closely::
8:10 PM
LCdr TKirr: It is possible they are using a
technology unknown to us. ::quietly:: That would explain their confidence in their--::looks
at McKnight::--'gusty' maneuver.
MajDougMcKnight: Hmmm...well, obviously this thing doesn't
actually have a cloaking device. Otherwise, they wouldn't have gone to all that
trouble to hide their engines from us. But...maybe some sort of optical
camoflague?
Ian Blackthorne: There! ::points::
Magnify that area.
LCdr TKirr: ::perks a brow and magnifies the
general area he points to::
Kiley Airell: ::wonders how the Admiral actually
saw that::
Ian Blackthorne: ::has fighter pilot
eyes::
LCdr TKirr: <<GM = God Mode>>
Ian Blackthorne: ACTION> A slight
bending of light is seen against the black backdrop of space.
Kiley Airell: They are definitely well hiden
LCdr TKirr: ::absently:: I see it... ::centers on
it::
Ian Blackthorne: McKnight, tractor
beam.
MajDougMcKnight: Aye, sir.
Ian Blackthorne: I want that thing
intact. It could be useful.
MajDougMcKnight: ::Locks a tractor beam onto the area of the
disturbance::
LCdr TKirr: I suggest using a photonic charge.
Their camoflaguing technology may not be able to compensate quickly enough, and
we could get a better look at it.
8:15 PM
Ian Blackthorne: ACTION> The
tractor seems to grab something that still can't be seen.
Ian Blackthorne: Do it, T'Kirr.
LCdr TKirr: ::plots a trajectory off the ship's
bow and fires::
LCdr TKirr: ::explodes the charge::
Kiley Airell: ::watches the light show::
Ian Blackthorne: ACTION> The
photonic charge, which is fancy Trek-speak for a space flashlight, goes off and
a small shuttle is illuminated.
MajDougMcKnight: ::Squints as the intense flare briefly
highlights...not much. The thing appears to be painted black. But a vague,
bulky shape is illuminated. Obviously, a stealth shuttle doesn't need to be
built for aesthetics, but this has none
MajDougMcKnight: of the sleekness of a Machen Bren fighter. He
is distracted, however, by a beeping on his console::
LCdr TKirr: I don't recognize it.
LCdr TKirr: ::attempts another scan::
Ian Blackthorne: Yellow alert.
MajDougMcKnight: Sir, I'm detecting what appears to be a small
explosion of gas into the surrounding space...almost like they started venting
atmosphere from the shuttle for a moment.
MajDougMcKnight: ::Nods, and powers up the yellow alert klaxons
as he raises shields::
Kiley Airell: Why would they do that?
8:20 PM
LCdr TKirr: ::frowns:: An airlock?
Ian Blackthorne: Lifesigns?
MajDougMcKnight: None, sir, I...oh, crap. Brace for impact!
LCdr TKirr: ::braces::
Kiley Airell: ::holds on to her chair::
Ian Blackthorne: ::grabs his chair
arms::
Cmdr Shelev: ::grabs the nearest console::
LCdr TKirr: I cannot read anything beyond the
outer hull. Should we hail?
MajDougMcKnight: ACTION> And not a moment too soon is the
action taken, for just then, the screen is lit up by a pair of nuclear
explosions, estimated in the 400 megaton range.
Cmdr Shelev: That's a negative.
Ian Blackthorne: ReporT!
MajDougMcKnight: ::Consults sensors, once the rocking stops::
Shields held, sir. However, that blast released a LOT of radiation into the
area. We have lost sensor contact!
Ian Blackthorne: Shelev, damage
report. McKnight, get that thing back.
MajDougMcKnight: ::Scrambles to get sensor reports from ships at
the outer periphery of the radiation zone. With that sort of opening, they
could have risked the use of full impulse engines for a course change::
8:25 PM
Cmdr Shelev: Shields held. One of the Xindi ships is no
longer broadcasting a transponder. Trying to find out which one.
MajDougMcKnight: You know, I miss fighting Cardies. I don't
think I fucking like it much when they;re as smart as we are!
LCdr TKirr: ::appears alarmed::
Ian Blackthorne: T'Kirr, boost power
to the sensors to get past that background radiation, or at least filter it
out.
LCdr TKirr: Aye, sir.
Cmdr Shelev: Sir, the Serdith is adrift.
Cmdr Shelev: There's lifesigns still on it, but now it's a
damned asteroid.
Ian Blackthorne: Get a nearby ship
to tractor it to stop the listing.
Cmdr Shelev: Aye. ::carries out order::
LCdr TKirr: I've cut through the radiation, but I
still can't penetrate its hull.
MajDougMcKnight: It must have some sort of energy dampening
properties. Not exactly commonplace, but Star Fleet ships have run into tech
like that before. Mercenary stuff.
Ian Blackthorne: Re-establish
tractor beam.
MajDougMcKnight: ::Brings up a map of the entire area, and
superimposes a big red circle over an area with the Atlantis roughly at the
center:: Won't do any good, sir. I guarantee that shuttle's moved. This circle
represents the maximum distance
8:30 PM
MajDougMcKnight: it could have gotten from us before impulse
activity would have been detected by the other ships in the grid.
LCdr TKirr: ::darts her gaze about her panel,
thinking::
Ian Blackthorne: We're running out
of time.
MajDougMcKnight: I had noticed that, sir. At this point, I'd
recommend we take Lieutenant T'Kirr's idea, and implement it on a wider scale.
LCdr TKirr: ::looks animated:: We have a whole
fleet of ships with photonic charges.
MajDougMcKnight: You got it! A systematic bombardment with a
wide enough spread of photon torpedoes may create a gravometric distortion wave
that would give the little bastard away again, maybe even shake them up a
little in the process.
Ian Blackthorne: Blanket the area.
Ian Blackthorne: Shelev, get on the
horn and coordinate with the fleet.
LCdr TKirr: When we have it, we could attempt to
attach a probe to its surface. It might absorb whatever dampening effect into
itself, and could scan within it.
8:35 PM
Ian Blackthorne: I intend to bring
it in to our shuttle bay and board it.
MajDougMcKnight: If and when. T'Kirr, at this point, I'm gonna
ask you and that Vulcan brain of yours to give me a hand working out the
optimum spread.
LCdr TKirr: ::nods::
Kiley Airell: ((I hate to do this, but I'm
exhausted and I need to call it a night))
MajDougMcKnight: (Alrighty, have a good one, Kiley.)
LCdr TKirr: <<Nighty>>
Kiley Airell has left this chat.
MajDougMcKnight: ::Creates a link between the two consoles,
giving them both a common display to work with::
LCdr TKirr: ::begins calculating a search pattern,
using their ship count and charge ranges to create a rough layout on the
screen::
8:40 PM
LCdr TKirr: I think it unlikely it would have
attempted to sneak between our network of vessels, as it knows we've already
found it once.
MajDougMcKnight: ::Restrains his urge to confirm that Shelev is
following, knowing it will only hinder his ship deployment::
LCdr TKirr: That lowers our search radius by
thirty-four percent.
Cmdr Shelev: ::Cuts off comm:: Ships are deployed. The ones
that can move, anyway.
MajDougMcKnight: ::Nods:: Permission to fire, sir?
Cmdr Shelev: Three more called in engine trouble after that
blast.
Ian Blackthorne: Execute.
LCdr TKirr: ::frowns, then makes corrections for
the reduced ship count::
MajDougMcKnight: ::Executes the spread. Every Xindi ship capable
follows suit, creating a light show to rival the one that came before, but
thanfully without all the radiation release. More importantly, it creates some
intense gravitational
MajDougMcKnight: distortions::
8:45 PM
Ian Blackthorne: There it is, lock
on.
LCdr TKirr: ::stares at the quivering absense of
stars on the screen::
MajDougMcKnight: ::Nods as his sensors confirm Blackthorne's
sighting, and once again locks on with a tractor beam.::
Cmdr Shelev: <<YOU HAD TO GO KNOCK ALL THE STARS OUT
OF THE COSMOS>>
Cmdr Shelev: <<GO GET THE PRINCE.>>
Ian Blackthorne: <<We were
something, yes we were. <3 >>
Ian Blackthorne: Bring that thing in
and board it.
MajDougMcKnight: Transporters can't lock on through its hull,
sir. Suggest we either risk frying anything with a low intensity phaser burst,
or see if we can't implement T'Kirr's earlier suggestion. If that thing has
more nukes onboard, we do NOT
MajDougMcKnight: want to risk bringing it into the shuttle bay.
LCdr TKirr: ::looks to the admiral::
Ian Blackthorne: If it had more
nukes on board, it would be using them right about now.
8:50 PM
LCdr TKirr: <<It could always
self-destruct... >>
Ian Blackthorne: Nevertheless,
disabling shot only. I want this thing usable.
MajDougMcKnight: Aye, sir.
MajDougMcKnight: ::Lowers phaser power to the disabling range,
and fires a trio of shots at the shuttle, the dirst directed where his best
guess places the bomb bay.:: Best I can give you, sir. Bringing it into
shuttlebay 1 now.
Ian Blackthorne: Dispatch Marines to
board it.
LCdr TKirr: <<Sweet idea, blow up the bombs
in their bays o.O>>
MajDougMcKnight: (My idea was more to try and fuse the doors
shut, but yours works too.)
LCdr TKirr: <<Oh, that's cool then >>
8:55 PM
Ian Blackthorne: Complete course
change for the fleet, heading 263 mark four.
Cmdr Shelev: What about the ships that can't move?
MajDougMcKnight: Those that can can tow them. It won't be as
fast, but with luck, it'll get us to safety. I suggest we start looking for a
decent hiding place to make repairs.
Ian Blackthorne: Get them towed.
Ian Blackthorne: We need to get out
of the way of that Machen Bren fleet ASAP.
Cmdr Shelev: ::Dispatches orders to the fleet::
LCdr TKirr: ::searches the recent LR scan data::
Ian Blackthorne: I'm giving the
order in 30 seconds.
Cmdr Shelev: They're ready. I hope.
MajDougMcKnight: Machen Bren shuttle is in the bay, sir. Captain
Montrose's strike team is awaiting the order to force the hatch.
Ian Blackthorne: Force the hatch and
go to the best speed we can manage towing those ships.
9:00 PM
Ian Blackthorne: PAUSE SIM
Ian Blackthorne: PAUSE SIM
Ian Blackthorne: PAUSE SIM
LCdr TKirr: ::pauses::
MajDougMcKnight: ::pauses::
Ian Blackthorne: Alright, we finally
got the bastard. More next week!
MajDougMcKnight: Wee!
Ian Blackthorne: Commander, if you
will?
9:05 PM
Cmdr Shelev: Dismissed!
MajDougMcKnight has left this chat.
LCdr TKirr has left this chat.